Anthony Bellavia
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Ingame App - Step 2: Wireframes

12/29/2014

 
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Next step, wireframes. Now is the time to actually see how the app could possibly look. I find wireframes are essential not only for UI but the UX process. User flows are great but the are vague and ambiguous. Wireframes help figure out details such as "oh, I need a button here" or "oh this needs to expand so I need another screen in my flow". So I tend to go back and forth adjusting the user flow accordingly. While coming up with the wireframes I reflected on the game's UI and personality to match it in terms of flow and style. I blocked out the name of the game, sorry you will have to wait a bit longer. Up Next, mock ups! Happy Holidays!

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